I dug up this handy tool I created a few years ago. It solves the problem of needing to select Face / Bevel / Side for creating cool 3D text with shaders mapped to the different elements. To use, source the script and then enter the command ‘rg_bevelTextFaceTool_PassShader’
Maybe I’ll add some images and info later.
Yup, finally got around to updating SliderCalc so that it will actually launch in iOS 9. Better than that, I’ve rebuilt it from the ground up with the Swift language and gave it a little facelift. Hopefully it will continue to bring laughter and joy to the many people of the world. Behold!
… and in that spirit, here’s a work in progress demo…